In addition to all the events that took place, perhaps the most striking was Alliance`s fault, which cost them a great fortune. Despite the rules that forbid players to heal outside the zone, for some reason, the Alliance did not adhere to this rule and lost its second position and fell back to 5th place, which was a great loss for them as they fought a great battle in terms of competitiveness. The decision to deduct points is exemplary because it shows how rules and regulations must be respected and the consequences if it happens otherwise. All information can be found on the official website: gll.gg/events/gll-apex-legends-series Secondly, the final battles were particularly interesting and extremely exciting. Several movements were made every second. A wink was enough to miss it. Whether it was the caustic endgame games or the range of emotions that fluctuated with each knockdown in the audience. This tournament produced a distinctive number of playstyles that helped discover interesting strategies and tactics that are more popular in the upper scene, such as Gibraltar`s widespread use for its extremely useful shield and surprisingly effective bombardment. Hiding places, defensive movements, better accuracy were some of them.
In addition, there has been some controversy over the alliance`s decision-making. The Alliance decided to break the rules for a trick by healing outside the circle. As a result, they went from their initial second place to 5th place. GLL made the right decision to maintain the integrity of the rule set. Professional teams must remain vigilant to avoid these penalties in the future. Both tournaments followed a similar format and set of rules. 20 teams participated in this tournament. Ten of them were invited for their performances in previous tournaments and general recognition, while the remaining ten teams were teams that had shown spectacular performances and earned their place in the open qualifiers on 7 and 8 December. Both rounds, the final and qualifying, had a points system. The competitive journey for most begins on the Challenger circuit, where teams compete to qualify for the Pro League.
The Challenger circuit gives amateur talent a chance to shine and gives top teams the chance to test their skills against Pro League teams in the Pro League Qualifier or Last Chance Qualifier. GLL, an online tournament hosting platform, has debuted in the competitive Apex Legends tournament by launching its tournament. This tournament has been divided into two regions: North America and EMEA, with a prize pool of $25,000 for each region. It was one of the biggest tournaments after the Apex Legends Pre-Season Invitational, which took place earlier this year in September. Everything is streamed: www.twitch.tv/GLLApex Don`t limit yourself to just one game. Track your stats and seamlessly compete with the G-Loot PC app in a number of different titles. The competitive scene in EMEA was similar, and Luminosity Gaming outperformed its competitors with its distinctive style of play and emerged triumphant. After Luminosity on the 2nd place was Virtus.pro and Reciprocity ensured the 3rd place. Also the fact that it`s boring as when professional teams play.
My God Campfest Ultra. I found it so annoying to see 20 squads up to the 3rd or even 4th. Cirkel looted and then it was more about which teams had the worst rotations and got stuck in between, like 3 other teams without cover. If you`re new to GLL, you can read more about how to join these scrims in this article, and if you`re new to the platform, you can read our introduction to get started! Becoming a great Apex Legends player requires a lot of practice and teamwork. With G-Loot, you get real-time motivation, where you need it: in your game. Thank you for your love and support during our games? @virtuspro #GoGoVP /w @nothFPS & @Taylor9801 pic.twitter.com/Eaz33iFwhW Overall, this tournament was a trailer for what`s happening in the Apex esports storyline and how it`s going gradually. It belongs to the constituent elements of what is ultimately supposed to reach the height of a skyscraper, supported by the fact that it already has a fairly large audience.